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Best 3DS Max Course In Rajkot

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Shree Academy provides 3D Max Courses in Rajkot mainly for give the unique skills, that need to get a job as a 3D visualizer. Our 3D max training is for individuals who are new to 3D software. Shree Academy provides best 3D max classes in Rajkot. Students will learn how to draw and design 3D images and render its surfaces with realistic textures and adding in attractive environments. Students will also study about the animation techniques in 3DS Max for simulation purposes and presentations. 3DS Max is mainly used for Architectural, Interior Design, Engineering, Landscape, Advertisements & Movie Editing. By the end of the classes you’ll be able to take any 2D design and transform it into a fully working 3D model that’s both accurate and atmospheric. We offer advance training in 3D Max along with v-ray rendering. V-ray is an advance rendering option in which the output comes realistic. Shree Academy is one of the best 3d max institute in Rajkot. We also have best trainers for providing 3ds max training in Rajkot.

This course is designed for architects, interior designers, industrial designers and students seeking to acquire 3D computer visualization skills. The course focuses on 3D architectural modeling, interior modeling and 3d walk-through with advanced camera animation techniques but it is suitable for all other design disciplines also.

As Shree Academy is the best 3Ds Max coaching institute in Rajkot, Shree Academy provides the best coaching to the students. so the students can start a career in a different field and achieve goals. Contact our counselor today and start your training with Shree Academy the best coaching center in Rajkot.

5000+

Students

Trained

70+

Courses

Offered

1000+

Students

Placed

100+

Company Tie-ups

For Placements

Why Shree Academy?

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Job-oriented, industry-centric curriculum

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Online Examination

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AC Classrooms & Computer Lab

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We provide personal coaching

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Online Verifiable Certificate

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Flexible Timing for professional student

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Training by Expert Faculty

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An ISO 9001:2008 Certified Institute

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Theory + Practical Study Approach

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100% Job Assistance

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Free Online Material Access

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Institute is Located on Prime Location

3DS Max Course Duration

3 Months

90 Hours Approx.

3DS Max Course Content

CHAPTER 1

THE 3DS MAX INTERFACE

​1.1 The Workspace

User Interface Elements

Viewports

View Cube

Mouse Buttons

Quad Menus

Display of Objects in View Port

View Port Navigation

1.2 Transforming Object Using Gizmos

1.3 Graphite Modelling Tools Set

1.4 Command Panel

Object Parameters and Values

Modifier Stack

Object and Sub Objects

1.5 Time Slider and Track Bar

1.6 File Management

Setting a Project

Version Up!

CHAPTER 2

YOUR FIRST 3DS MAX PROJECT

2.1 Setting up A Project Workflow

Ready, Set, Go… Set Project!

Ready, Set, Reference!

2.2 Time to Model a Clock

Modelling In Sub-Object Mode

Bring On the Bevel

Chamfer Time

2.3 In Splines We Trust

One Lathe to Make a Whole

Introducing the Dynamic Duo: Extrude & Bevel

2.4 Bringing It All Together

CHAPTER 3

MODELLING IN 3DS MAX ARCHITECTURAL MODEL PART 1

3.1 Unit Setup

3.2 Importing a Cad Drawing

3.3 Creating the Walls

3.4 Creating the Doors

3.5 Creating the Windows

3.6 Creating a Floor and Celling

Creating Baseboard Modelling

CHAPTER 4

MODELLING IN 3DS MAX ARCHITECTURAL MODEL PART 1

4.1 Modelling the Couch

Blocking Out the Couch Model

Using Norms to Add Softness

Adding Details to the Couch

The Chaise Lounge

Creating the Couch Feet

4.2 Modelling the Lounge Chair

Creating Image Planes

Adding the Materials

Building the Splines for the Chair Frame

Creating the Chair Cushion

Creating The Lounge Chair’s Base

Bringing It All Together

CHAPTER 5

CHARACTER POLY MODELLING

5.1 Setting up The Scene

High- And Low Poly Modelling

Creating Image Planes

Adding the Material to the Image Plane

5.2 Beginning the Soldier Model

Forming the Torso

Creating the Arms

Creating the Legs

Fixing Up the Body

CHAPTER 6

INTRODUCTION TO MATERIALS: INTERIORS AND FURNITURE

6.1 The Slate Material Editor

6.2 Material Types

Standard Materials

6.3 Mental Ray Material Types

6.4 Shaders

6.5 Mapping the Couch and Chair

Creating a Standard Material

Applying the Material to the Couch

Adding a Bitmap

Introduction to Mapping Coordinates

Applying the Material to the Lounge Chair

6.6 Mapping the Windows and Doors

Creating a Multi/ Sub-Object Material

CHAPTER 7

TEXTURES AND UV WORKFLOW: THE SOLDIER

7.1 UV Unwrapping

Pelting the Arms UVS

Unwrapping and Using Pelt for the Head

7.2 Seaming the Rest of the Body

Unfolding the Rest of the Body

7.3 Applying the Colour Map

7.4 Applying the Bump Map

7.5 Applying the Specular Map

CHAPTER 8

INTRODUCTION TO LIGHTING: INTERIOR LIGHTING

8.1 Three Point Lighting

8.2 3ds Max Lights

Standard a Lights

Target Spotlight

Target Direct Light

Free Spot or Free Direct Light

Omni Light

8.3 Lighting a Still Life in the Interior Space

8.4 Selecting a Shadow Type

Shadow Maps

Raytraced Shadows

8.5 Atmospheres and Effects

Creating a Volumetric Light

Adding Shadows

Excluding an Object from a Light

Adding a Volumetric Effect

Volume Light Parameters

8.6 Light Lister

CHAPTER 9

3DS MAX RENDERING

9.1 Rendering Setup

Common Tab

Choosing a Filename

Rendered Frame Window

Render Processing

Assign Renderer

Rendering the Bouncing Ball

9.2 Cameras

Creating a Camera

Using Cameras

9.3 Safe Frames

9.4 Ray Traced Reflections and Refractions

Ray Trace Material

Ray Trace Mapping

Refractions Using the Ray Trace Material

Refractions Using Ray Trace Mapping

9.5 Rendering the Interior and Furniture

Adding Ray Traced Reflections

Outputting the Render

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Are you still confused about which course is more suitable for you? Contact our counselor now for more information.

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